Build 543
The Unfolding Engine : Paint a Game » Devlog
+ you can now upload invidiual files. Allowing for those who modified the source files in the module folder to upload their asset flips. This allows for characters to be uploaded like big chungus.
+ File browser is now in place and you can look at the source files by right clicking the folder. At the moment the file browser is accessed through clicking on the upload to Steam Workshop.
+ Camera zoom effects can now be altered and intensified allowing for more range of motion
+ books can now be added in as well, you can add text and images into the world.
+ Oceanfruits commentary has now been added into the demonstration.
+ as well as this the game now has its gui fixed up nicer.
Files
UnfoldingEngine543.zip 540 MB
Feb 06, 2019
Get The Unfolding Engine : Paint a Game
The Unfolding Engine : Paint a Game
Make a Openworld Metroidvania Realtime Game
Status | In development |
Category | Tool |
Author | //BARCHboi |
Genre | Platformer |
Tags | engine, fantasy-console, Game engine, GameMaker, Metroidvania, Pixel Art, tool, tools |
More posts
- Mesh Animations thoughts on that and, Making a DollDec 29, 2023
- Mesh Placer + New Inventory StyleOct 27, 2023
- Unfolding OptimisationJul 14, 2023
- New Weapon Previewer system and more!Feb 26, 2023
- Resizeable Windowed Mode, Realtime Text Inputs UpdateNov 02, 2022
- Scripting Language Nodes, 200% Gui Size increase, Item manipulation now in placeJan 20, 2022
- Incremental & Crafting BuildJul 26, 2021
- Dynamic Actions update, you can now create scripted eventsJun 01, 2021
- The Rotating Statics Update + More Stable BuildMay 09, 2021
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