Mesh Placer + New Inventory Style
The Unfolding Engine : Paint a Game » Devlog
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Added in the Mesh bone creator which later on will be a skeletal animator. Going to be working on this full time, will be making a game I'll pitch to publishers later on.- changed inventory to a different style, has cooldowns now based on the items weight
- Fixed Items not loading the dialogue that they use
- A ton of other minor things I cant remember lol
Files
unfolding-windows.zip 344 MB
Version 5 Oct 27, 2023
Get The Unfolding Engine : Paint a Game
The Unfolding Engine : Paint a Game
Make a Openworld Metroidvania Realtime Game
Status | In development |
Category | Tool |
Author | //BARCHboi |
Genre | Platformer |
Tags | engine, fantasy-console, Game engine, GameMaker, Metroidvania, Pixel Art, tool, tools |
More posts
- Mesh Animations thoughts on that and, Making a DollDec 29, 2023
- Unfolding OptimisationJul 14, 2023
- New Weapon Previewer system and more!Feb 26, 2023
- Resizeable Windowed Mode, Realtime Text Inputs UpdateNov 02, 2022
- Scripting Language Nodes, 200% Gui Size increase, Item manipulation now in placeJan 20, 2022
- Incremental & Crafting BuildJul 26, 2021
- Dynamic Actions update, you can now create scripted eventsJun 01, 2021
- The Rotating Statics Update + More Stable BuildMay 09, 2021
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