Unfolding Engine 395
The Unfolding Engine : Paint a Game » Devlog
[h1]Sharing Update![/h1]
+ Better launch menu includes the title art, cover music when loading modules.
+ Fixed error due to windows for the Resource brush and the Crafting windows would crash if certain files were closed in a certain order.
+ Exporting is now possible in the engine. If you go into the menubar you'll see the option to export module.
+ Importing module option is also added in the main menu, it is now possible to import Game Modules that other people have made
+ Menubar crashing when it cannot find certain sprites no longer happens.
For more info on the importing and exporting I have provided a video down below.
Files
UnfoldingEngine395.zip 471 MB
Dec 21, 2018
Get The Unfolding Engine : Paint a Game
The Unfolding Engine : Paint a Game
Make a Openworld Metroidvania Realtime Game
Status | In development |
Category | Tool |
Author | //BARCHboi |
Genre | Platformer |
Tags | engine, fantasy-console, Game engine, GameMaker, Metroidvania, Pixel Art, tool, tools |
More posts
- Mesh Animations thoughts on that and, Making a DollDec 29, 2023
- Mesh Placer + New Inventory StyleOct 27, 2023
- Unfolding OptimisationJul 14, 2023
- New Weapon Previewer system and more!Feb 26, 2023
- Resizeable Windowed Mode, Realtime Text Inputs UpdateNov 02, 2022
- Scripting Language Nodes, 200% Gui Size increase, Item manipulation now in placeJan 20, 2022
- Incremental & Crafting BuildJul 26, 2021
- Dynamic Actions update, you can now create scripted eventsJun 01, 2021
- The Rotating Statics Update + More Stable BuildMay 09, 2021
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