Unfolding Engine : Now can produce standalone games
The Unfolding Engine : Paint a Game » Devlog
Unfolding Engine Update
- You can now export your games to standalone. In the brushes tabs on the far right you will have the option to export your games module to third party websites such as Itch.io or Steam. Uses won't even need to have Unfolding Engine installed.
- Music that is playing from one cell to another but has a different pitch will now slide to that pitch.
- Fixed static placement placing in the wrong spot in windowed mode
- Fixed camera placement increasing in size if the mouse hovered over them
- Context menu now works with the new gui system
- Setting weather to blank now correctly saves to blank
- resources no longer need to held down in order to gather them
- Fixed now playing appearing behind static files
- Fixed items having a weird "A"
- Updated the music player to have correctly sized fonts
- Fixed multiple placement issues in windowed mode
- Fixed dialogue placer having the sound placement in the wrong spot
- Fixed stretching issues from going from fullscreen to windowed then to windowed again.
- Fixed dialogue goto promp pointing the the dialogue it is going to without indicating where it is going to with the selection x/y
- and many more misc improvements I missed to log.
Files
2021_03_30_UnfoldingEngineItchioBuild.zip 468 MB
Mar 30, 2021
Get The Unfolding Engine : Paint a Game
The Unfolding Engine : Paint a Game
Make a Openworld Metroidvania Realtime Game
Status | In development |
Category | Tool |
Author | //BARCHboi |
Genre | Platformer |
Tags | engine, fantasy-console, Game engine, GameMaker, Metroidvania, Pixel Art, tool, tools |
More posts
- Mesh Animations thoughts on that and, Making a DollDec 29, 2023
- Mesh Placer + New Inventory StyleOct 27, 2023
- Unfolding OptimisationJul 14, 2023
- New Weapon Previewer system and more!Feb 26, 2023
- Resizeable Windowed Mode, Realtime Text Inputs UpdateNov 02, 2022
- Scripting Language Nodes, 200% Gui Size increase, Item manipulation now in placeJan 20, 2022
- Incremental & Crafting BuildJul 26, 2021
- Dynamic Actions update, you can now create scripted eventsJun 01, 2021
- The Rotating Statics Update + More Stable BuildMay 09, 2021
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